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Tag Archives: OpenGL

OWC eGPU with computer screen showing a motorcycle

eGPU 101: A Primer on External Graphics Processing Units

Hang around a group of Mac power users long enough, and eventually, you’ll hear the term eGPU. As you can probably surmise from this article’s headline, eGPU is an acronym for “external Graphics Processing Unit.” The acronym is pronounced “eee-gee-pee-you,” not “egg-poo.” It describes an external chassis that is connected to a laptop computer via a high-bandwidth connection cable and provides more graphics processing power than is available from the laptop’s internal graphics processing unit (GPU). Let’s get into some more detail!

Metal 3 Logo

Adoption of Apple Metal API Increasing

An Application Programming Interface (or API) is a collection of resources (sometimes source code, sometimes a specification, or both) used by developers to achieve specific kinds of functionality in their apps. OpenGL is a long-standing open-source API, designed to augment an app's ability to display and accelerate 2D and 3D graphics. OpenCL is a lesser-known open-source API, often used to offload specific kinds of computational tasks from the CPU — the Intel processor(s) in your Mac — to the GPU.

Commentary: What Does the Future of Mac Gaming Hold?

Apple has been breaking sales and profit records for years, rapidly becoming one of the most powerful companies on Earth. But that doesn’t stop a few analysts from claiming that Apple is “going down”. Be it because they sold fewer...